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A new hero-(nano suit hero) 5 5 2
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 A new hero-(nano suit hero)

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J0E
Lance Corporal
Lance Corporal


Messages: 50
Activity Points: 587
Reputation: 3

PostSubject: A new hero-(nano suit hero)   Fri 18 Mar - 2:28

Hero name:nano suit operative
Hero role:a multi purpose unit that mostly focuses on attack and speed
Hero description:The ultimate weapon in the USA army and Thanatos industries arsenal.A fully kited out delta force operative donning a muscular exoskeleton suit ready to take on anything where it be a tank or a mere spore.This hero is trained to dispatch units quickly and effectively and move on to a next target.The unit can also take on huge enemies at the same time.
Hero weapon:SCAR hybrid combat assault rifle
Secondary weapon: desert eagle side arm
Suggest rank:Round about General xp since its so deadly and effective

Skills
Skill 1=Super strength mode
Effects=+20 attack damage,more distance covered in a in jump.[-3 mana while its on and - 20 mana while jumping with it]
Description=This gives you double the strength of a normal human being because of the muscular exoskeleton
Cd=20 secs in swamping modes
skill=passive
5 lvls decreases mana drain and add traits
1 lvl=-7 mana a sec adds damage +20
2 lvl=-6 mana a sec adds greater jump distance
3 lvl=-5 mana a sec
4 lvl=-4 mana a sec
5lvl= -3 mana a sec

Skill 2=super speed mode
Effects=10% evasion ,100+ on sprint, and 40+ on move speed also reloading time is greatly reduced but [-15 mana per 3 sec while its on and - 90 mana while sprinting]
Description=A quick injection of nano bots to the blood stream allows quicker move speed and reaction time but drains energy dramatically
Cd=20 secs in swapping modes
skill=passive
5 lvls that decrease ammo reload time by 0.25 and increase speed by 0.5
i cant balance this it is up to jk2pach


Skill 3= maximum armor
Effects=damage reduction and is taken from mana [- 100 mana a hit]
Description=A setting which diverts energy to the suits armor and increasing its defenses quickly but loses it quickly if attacked
Cd=20 sec in swapping modes
Skill=passive
5 lvls that absorb more damage but uses alot of energy
1 lvl=45%damage reduction -100 hit mana
2 lvl=55%damgae reduciton -90 hit mana
3 lvl=65%damage reduction -80 hit mana
4 lvl=75%damage reduction -70 hit mana
5 lvl=75%damage reduction -60 hit mana

Book skills[Raptor Team training]
1=added stealth mode
effect=allows the soldier to go stealth and remain hidden if stationary but any movement will drain energy to 10
Description=The ultimate stealth technology,to bad no ones was around to see it or were they?
stealth=no cd but drains 3 mana every sec in stealth and depletes mana to 10 if u move

2=Grenade launcher
Effect=Jk2 can choose how he want to balance it

3=nano suit punch
Effect=1000 damage punch to a enemy,add this with strength to double it also stuns for 3 seconds and pushes back the enemy
Description = A nano suit allows the operative to hit a poor defenseless enemy
mana=30 if + strength it is 60 cd=120 sec

4=Threat detector
Effect= Analysis all threats to the operatives well being in the area=pings all hostiles in the area for the team to see
Description=Do u suffer from sniper shots or zombies sneaking up on you?Not anymore
mana=50 c=240 sec

5=Best equipment
Effect=Upgrades your current nano suit to operate better therefore +5 damage + 50 energy +25 hp + 2 speed
Description=After years of training the suit has become one with you and you with it
passive

6=Raptor team honors
Effect=leadership + 1 backup +5% dodge and allows the call in of a raptor team jet that can destroy anything in its path
Description=After years of service to raptor team and your country the men in uniforms have given u a badge that clearly says 'im so awesome now i must kick some more ass!'
backup=100 ,cd=120 sec SO is the unit used
leadership= passive
jet=120 mana ,cd=260 sec does 5000 AoE damage

I would like to thank the crytek team for coming up with such a awsome hero(Nomad-nano suit) and a super cool game and story I just hope one day it shall find its way into the coolest map on battle net.

Hero stats
Health=325/regen is 0.5 per sec never levels up stays the same all the way to lvl 25
mana=200 never levels up/0.5 regen speed never levels up stays the same all the way to lvl 25
Damage=75-80
Clip=40
Special restrictions= This hero cannot use any equipment on the map ie: {no damage improvements or speed upgrades} except his special item{extra power=25 more mana} and ammo of course
Attack speed=fast
range=800
Ms= average+if u add speed mode fast and speed mode+sprint=very fast
endurance=35 never lvls
moto=15 never lvls
energy=20 never lvls
model used=I really dont know maybe the cyborg with a mp5?



Last edited by J0E on Wed 23 Mar - 16:25; edited 8 times in total
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Killerdude
Private


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PostSubject: Good idea   Fri 18 Mar - 2:35

It needs to be a high ranking hero like general because it's ganna be a really strong hero
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J0E
Lance Corporal
Lance Corporal


Messages: 50
Activity Points: 587
Reputation: 3

PostSubject: To General rank   Fri 18 Mar - 2:38

I do not want to determine the rank of this hero that is jk2 and the communities decision
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J0E
Lance Corporal
Lance Corporal


Messages: 50
Activity Points: 587
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PostSubject: If anyone is wondering   Fri 18 Mar - 2:46

The name of the book skills is raptor team training if u were in the mood for reading the book :b
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PetarSword
Private First class
Private First class


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PostSubject: Re: A new hero-(nano suit hero)   Fri 18 Mar - 19:27

Crysis detected ! (like ur image Smile )
though he can be a nice hero
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rcjose25
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PostSubject: Re: A new hero-(nano suit hero)   Sat 19 Mar - 16:24

Hm looks interesting though i can“t understand some of his Skills

Nano Suit Punch: How much damage does it do, and how is it modified by the Super Strengh Mode?

Threath Detector : What does it exactly do? Ping all enemies in the Area or just strong ones ( threats) ?

Looking forward to your Answer!
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J0E
Lance Corporal
Lance Corporal


Messages: 50
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PostSubject: answers to nano suit punch and threat detector   Sat 19 Mar - 16:36

well the nano suit punch does 1000 damage to zombie enemies,if u activate the strength mode it doubles the damage of the punch

Threat detector=it pings all the hostiles for the team in that area
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rcjose25
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PostSubject: Re: A new hero-(nano suit hero)   Sun 20 Mar - 11:49

J0E wrote:
well the nano suit punch does 1000 damage to zombie enemies,if u activate the strength mode it doubles the damage of the punch

Threat detector=it pings all the hostiles for the team in that area


Hm i suggest that you should either increase the punch damage or reduce the cooldown and add some secundary effect like a stun/slow, because a spell with 60 seconds cooldown and only 2000 damage to a single target doesnt look very dangerous Neutral
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J0E
Lance Corporal
Lance Corporal


Messages: 50
Activity Points: 587
Reputation: 3

PostSubject: Re: A new hero-(nano suit hero)   Sun 20 Mar - 13:22

rcjose25 wrote:
J0E wrote:
well the nano suit punch does 1000 damage to zombie enemies,if u activate the strength mode it doubles the damage of the punch

Threat detector=it pings all the hostiles for the team in that area


Hm i suggest that you should either increase the punch damage or reduce the cooldown and add some secundary effect like a stun/slow, because a spell with 60 seconds cooldown and only 2000 damage to a single target doesnt look very dangerous Neutral


Well if i added more damage to the unit it will be highly unbalanced,since his raptor jet attack does like 25000 damage to the area
Maybe ill just add a stun for 10 sec and a knockback for the punch since it is already so weak
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rcjose25
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PostSubject: Re: A new hero-(nano suit hero)   Sun 20 Mar - 14:43

J0E wrote:
rcjose25 wrote:
J0E wrote:
well the nano suit punch does 1000 damage to zombie enemies,if u activate the strength mode it doubles the damage of the punch

Threat detector=it pings all the hostiles for the team in that area


Hm i suggest that you should either increase the punch damage or reduce the cooldown and add some secundary effect like a stun/slow, because a spell with 60 seconds cooldown and only 2000 damage to a single target doesnt look very dangerous Neutral


Well if i added more damage to the unit it will be highly unbalanced,since his raptor jet attack does like 25000 damage to the area
Maybe ill just add a stun for 10 sec and a knockback for the punch since it is already so weak

Sounds Good Very Happy ! Dont forget to Edit your first post with the dmg / effects or else jk2pach will have to read through the whole topic to get the changes change
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J0E
Lance Corporal
Lance Corporal


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PostSubject: All required fields have been updated    Sun 20 Mar - 18:02

Done and dusted all the necessary info has been updated for this class
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J0E
Lance Corporal
Lance Corporal


Messages: 50
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PostSubject: Models look or similar if ever constructed    Sun 20 Mar - 18:47

http://www.google.co.za/imgres?imgurl=http://crysis2forums.com/wp-content/uploads/2010/05/nanosuit.jpg&imgrefurl=http://crysis2forums.com/articles/maximum/&usg=__WxoarIGmNjCWQH3JhPHDR7FiolI=&h=800&w=750&sz=89&hl=en&start=4&zoom=1&tbnid=8QEQgfnxGfsAiM:&tbnh=143&tbnw=134&ei=iT2GTf6VM86ChQfhtLW_BA&prev=/images%3Fq%3Dnanosuit%2B1%26um%3D1%26hl%3Den%26biw%3D1360%26bih%3D677%26tbs%3Disch:1&um=1&itbs=1
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J0E
Lance Corporal
Lance Corporal


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PostSubject: And its gun   Sun 20 Mar - 18:50

J0E wrote:
http://www.google.co.za/imgres?imgurl=http://crysis2forums.com/wp-content/uploads/2010/05/nanosuit.jpg&imgrefurl=http://crysis2forums.com/articles/maximum/&usg=__WxoarIGmNjCWQH3JhPHDR7FiolI=&h=800&w=750&sz=89&hl=en&start=4&zoom=1&tbnid=8QEQgfnxGfsAiM:&tbnh=143&tbnw=134&ei=iT2GTf6VM86ChQfhtLW_BA&prev=/images%3Fq%3Dnanosuit%2B1%26um%3D1%26hl%3Den%26biw%3D1360%26bih%3D677%26tbs%3Disch:1&um=1&itbs=1
http://www.google.co.za/imgres?imgurl=http://img.article.pchome.net/game/00/06/56/58/Crysis57.jpg&imgrefurl=http://www.405th.com/showthread.php/13671-Pepakura-Requests/page37&usg=__t7rChxUowIu-l1ym0H-LEKsHYho=&h=254&w=480&sz=68&hl=en&start=10&zoom=1&tbnid=L35Y3oi4y0E1WM:&tbnh=68&tbnw=129&ei=Lz6GTajXBs6EhQfQ8Zhh&prev=/images%3Fq%3Dcrysis%2BSCAR%26um%3D1%26hl%3Den%26biw%3D1360%26bih%3D677%26tbs%3Disch:1&um=1&itbs=1
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Spartan
Corporal
Corporal


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PostSubject: Re: A new hero-(nano suit hero)   Sun 20 Mar - 23:16

Ummm i dont want to be mean, but shouldnt the industry be Thanatos because Thanatos made all the heroes in rc601.
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Nyarla
Corporal
Corporal


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PostSubject: Re: A new hero-(nano suit hero)   Mon 21 Mar - 15:47

plenty of the skills look similar to ones already in existance for example raptor strike = airstrike just a LOT stronger, and some skills just resemble the cyborg ( armor / cybernetic punch)

long stun and long cd times, just makes it a hero u don't have to micro much in order to achieve something, so usually better for low ranks, since those are more likely to appreciate easy to play heros.

abilities only go up to lvl 3 ( did i read that correct ?), when they should go up to lvl 6

hp & mana regen are way op considering all others have to gather a shitload of items to reach that kind of sick regen-rate, making it a lucky go happy hero where u currently don't have to think or care much about anything but doing damage.

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